{
  "id": "scene.psy-underways",
  "type": "scene",
  "version": "1.0.0",
  "title": "Psy's Underways",
  "purpose": "Provide puzzle, escape-room, hidden-network, and ambiguous time mechanics beneath the island.",
  "realmId": "realm.bellwether",
  "mode": "Play",
  "lifecycle": "available",
  "dimension": "2.5D",
  "projection": "2:1-isometric",
  "form": "impressionistic-realistic",
  "background": "basalt sea caves, old masonry, bioluminescent tide and impossible daylight seams",
  "areas": [
    {
      "id": "scene.psy-underways.area.1",
      "name": "low-tide gallery",
      "semanticOrder": 1
    },
    {
      "id": "scene.psy-underways.area.2",
      "name": "wrong-door hall",
      "semanticOrder": 2
    },
    {
      "id": "scene.psy-underways.area.3",
      "name": "abandoned machine room",
      "semanticOrder": 3
    },
    {
      "id": "scene.psy-underways.area.4",
      "name": "listening well",
      "semanticOrder": 4
    },
    {
      "id": "scene.psy-underways.area.5",
      "name": "sealed archive",
      "semanticOrder": 5
    }
  ],
  "assetIds": [
    "terrain.basalt-cave",
    "terrain.tidal-channel",
    "architecture.wrong-door",
    "object.probability-lock",
    "object.old-relay",
    "object.fox-mark",
    "effect.bioluminescence",
    "effect.temporal-parallax"
  ],
  "interactionIds": [
    "interaction.psy-underways.solve-door-rule",
    "interaction.psy-underways.move-portal",
    "interaction.psy-underways.compare-timestamps",
    "interaction.psy-underways.leave-a-clue",
    "interaction.psy-underways.choose-not-to-open",
    "interaction.psy-underways.surface-safely"
  ],
  "actorIds": [
    "actor.uncle-psy"
  ],
  "portalIds": [
    "portal.underways-wrong-door",
    "portal.underways-to-grove",
    "portal.underways-to-anomaly"
  ],
  "lightingStates": [
    "low-tide-blue",
    "lantern-search",
    "impossible-noon",
    "door-memory"
  ],
  "capacity": {
    "soloFallback": true,
    "localSoftCap": 1,
    "shardHardCap": 24,
    "overflow": "scene replicas with shared canonical state"
  },
  "camera": {
    "desktop": "16:9 organizing form centered with 15% overlay reserve",
    "mobile": "portrait crop follows focus anchor; spatial minimap available",
    "ctv": "spectator-safe wide composition",
    "xr": "future compatible anchors; not Level 1 shipping"
  },
  "accessibility": {
    "semanticSummary": "Provide puzzle, escape-room, hidden-network, and ambiguous time mechanics beneath the island.",
    "focusOrder": [
      "actor.uncle-psy",
      "interaction.psy-underways.solve-door-rule",
      "interaction.psy-underways.move-portal",
      "interaction.psy-underways.compare-timestamps",
      "interaction.psy-underways.leave-a-clue",
      "interaction.psy-underways.choose-not-to-open",
      "interaction.psy-underways.surface-safely",
      "portal.underways-wrong-door",
      "portal.underways-to-grove",
      "portal.underways-to-anomaly"
    ],
    "reducedMotion": true,
    "nonVisualMap": true
  },
  "stateLayers": [
    "canonical-world",
    "player-specific",
    "scene-instance",
    "ephemeral-visual"
  ],
  "provenance": {
    "canon": "V0.39",
    "isometricSystem": "V0.1",
    "status": "build-ready reference specification"
  }
}
