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Build specification

Bellwether Island#

Bellwether is one coherent physical island, not a menu of rooms. coral harbor and mangrove eastern inlet; basalt central ridge; Lantern saddle; high northern observatory; western water terraces; southern grove and ruins; tidal under-island caves; Apiary work valley.

Spatial logic#

Travel budgets#

Critical adjacent journeys take 20–90 seconds at normal movement. Long routes offer discovered Portals or a semantic travel action. Weather may change a route but must never strand a player without an equivalent path. Accessibility alternatives preserve destination, consequence, and orientation; they do not teleport the player to a different version of the Scene.

Source assets#