Build specification
Decisions and Open Questions#
Decisions made#
- Arrival uses an autonomous launch into a physical harbor; no abrupt initial Portal.
- Portrait embodiments are default; no humanoid pawns.
- Orientation is four-dimensional, explainable, provisional, and player-correctable.
- Project expansion is table → workshop → compound; identity remains stable.
- Level 1 funding is sandbox-first; signals are not votes; family policy decides.
- The Second Bell is the complete first temporal quest and remains unresolved.
- Exact Dunacorn metric is Audited Qualifying Value Flow, not valuation.
Product-owner ratification before production#
- Final legal/operator entities for Kinship Capital, The Apiary, and Bellwether.
- Whether any real-money funding ships in Level 1; recommendation: no.
- Approved cultural/geographic research and local creative review for Mozambique/Quirimbas references.
- Family voice casting, ages/appearance, pronouns, and portrayal across time.
- Retention defaults and training/evaluation consent text after legal/privacy review.
- Safety/moderation policy and minimum age.
- Level 2 destination and bridge visibility.
These are explicit gates, not missing mechanics; Level 1 can build and rehearse with fixtures while they are unresolved.