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Reference Scene

Arrival Harbor

Deliver place, humor, choice, and the first family contact within two minutes.

High-fidelity isometric concept art for Arrival Harbor
High-fidelity Scene concept · visual target, not a runtime screenshot

Functional layout

Functional isometric layout for Arrival Harbor
realistic1–48 local/sharded8 assets2 Portals

Scene ID: scene.arrival-harbor Purpose: Deliver place, humor, choice, and the first family contact within two minutes.

Concept#

coral harbor, dhow silhouettes, volcanic ridge and the Lantern above. The organizing form is arrival jetty; the Scene remains a beautiful inhabited place with or without overlays. It inherits the Kiduna isometric constitution: 2:1 projection, environmental illumination, tactile materials, living edges, contextual embodiment, stable anchors, and state expressed through the world before labels.

Functional layout#

  1. arrival jetty — primary orientation and action zone.
  2. customs table — secondary work or relationship zone.
  3. boathouse edge — bounded supporting Area with its own semantic focus path.
  4. Lantern path — bounded supporting Area with its own semantic focus path.

Isometric composition and background#

Object inventory#

Interaction map#

Actors and Portals#

Lighting states#

Population and framing#

Machine files