All systemsIsland MapFamilyQuestsSchemasDataDownload package

Reference Scene

Apiary Project — Workshop

Expand a proven Project into several connected work Areas without losing the shared table or Project identity.

High-fidelity isometric concept art for Apiary Project — Workshop
High-fidelity Scene concept · visual target, not a runtime screenshot

Functional layout

Functional isometric layout for Apiary Project — Workshop
realistic4–40 local/sharded8 assets3 Portals

Scene ID: scene.apiary-project-medium Purpose: Expand a proven Project into several connected work Areas without losing the shared table or Project identity.

Concept#

mid-valley project workshop with neighboring bridges and living infrastructure. The organizing form is shared table; the Scene remains a beautiful inhabited place with or without overlays. It inherits the Kiduna isometric constitution: 2:1 projection, environmental illumination, tactile materials, living edges, contextual embodiment, stable anchors, and state expressed through the world before labels.

Functional layout#

  1. shared table — primary orientation and action zone.
  2. creator bay — secondary work or relationship zone.
  3. builder bay — bounded supporting Area with its own semantic focus path.
  4. organizing terrace — bounded supporting Area with its own semantic focus path.
  5. resource room — bounded supporting Area with its own semantic focus path.
  6. portal hall — bounded supporting Area with its own semantic focus path.

Isometric composition and background#

Object inventory#

Interaction map#

Actors and Portals#

No family Actor is fixed here. Authorized Allies and Project Actors may appear through contextual presences.

Lighting states#

Population and framing#

Machine files