---
id: sfoc-myths-cyberpunk
title: "Cyberpunk"
primary_class: myths
primary_domain: memory-identity
secondary_domains: [power-control, origin-lineage]
material_modes: [mythology, original-synthesis]
version: 1.0.0
---

# Cyberpunk

> **the cyberpunk story-bearer.** The Oracle places Cyberpunk where the cyberpunk motif placed within memory & identity affects agency. It is neither mere decoration nor automatic proof, but a durable story-pattern through which communities organize possibility and fear with a declared evidence boundary.

## Origin

Cyberpunk has no single timeless beginning in this record. It is approached through historical context, community meaning, and difference among traditions, then followed into later reinterpretation. Because the cyberpunk motif placed within memory & identity provides roles and causal shapes before evidence has settled the world, provenance work must compare recollection with records, other witnesses, missing intervals, and the cost of revision.

## What It Is

The Oracle places Cyberpunk where the cyberpunk motif placed within memory & identity affects agency. It is neither mere decoration nor automatic proof, but a durable story-pattern through which communities organize possibility and fear with a declared evidence boundary. In the Oracle it is classified as Myths & Storyworlds, while its evidence layers determine how literal, historical, fictional, experiential, or symbolic a particular interpretation may be.

## Cultural History

Different communities recruited Cyberpunk to solve different problems. The record compares those uses through continuity, forgetting, archives, testimony, and the stories that hold a self together instead of declaring one timeless essence. At collective scale, the cyberpunk motif placed within memory & identity creates shared meaning, identity, warning, permission, and sometimes scapegoats; this matters because memory can preserve personhood while also being edited, inherited, contested, or supplied by others.

## Claim and Evidence Layers

  ### literal-and-empirical

- **Claim layer:** literal-and-empirical
- **Material context:** mythology
- **Evidence state:** not-applicable
- **Summary:** Cyberpunk is not assigned a blanket literal truth claim; its historical, community, or symbolic meanings are evaluated on their own layers.
- **Sources:** No external source assigned; editorial synthesis only.

### cultural-and-historical

- **Claim layer:** cultural-and-historical
- **Material context:** mythology, original-synthesis
- **Evidence state:** unverified
- **Summary:** Cyberpunk has a class-level contextual source but still lacks a concept-specific external source in this release. Its cultural history is an editorial research lead, not a completed provenance claim.
- **Sources:** No external source assigned; editorial synthesis only.

### symbolic-and-divinatory

- **Claim layer:** symbolic-and-divinatory
- **Material context:** original-synthesis
- **Evidence state:** symbolic
- **Summary:** The Oracle uses Cyberpunk as a reflective symbol, never as proof that its literal or causal claims are true.
- **Sources:** original-synthesis

## Oracle

- **Essence:** The Oracle places Cyberpunk where the cyberpunk motif placed within memory & identity affects agency. It is neither mere decoration nor automatic proof, but a durable story-pattern through which communities organize possibility and fear with a declared evidence boundary.
- **Archetype:** the cyberpunk story-bearer
- **Gift:** turn the cyberpunk motif placed within memory & identity into a question that can be shared, tested, and revised.
- **Shadow:** turning memory can preserve personhood while also being edited, inherited, contested, or supplied by others into inevitability instead of a condition open to response.
- **Guidance:** Bring in the missing witness to Cyberpunk through continuity, forgetting, archives, testimony, and the stories that hold a self together. Record whose knowledge, labor, risk, or refusal the current map omits while the pattern provides roles and causal shapes before evidence has settled the world. Use this guidance where the cyberpunk motif placed within memory & identity provides roles and causal shapes before evidence has settled the world; keep visible that memory can preserve personhood while also being edited, inherited, contested, or supplied by others.
- **Healing / integration:** Write four accounts of Cyberpunk: observation, interpretation, cultural story, and symbolic meaning. Underline where the cyberpunk motif placed within memory & identity changes category. Review the cyberpunk motif placed within memory & identity through continuity, forgetting, archives, testimony, and the stories that hold a self together, remembering that the card provides roles and causal shapes before evidence has settled the world.
- **Question:** How can the gift of Cyberpunk be practiced while its evidence status remains explicit? Answer by testing how the cyberpunk motif placed within memory & identity provides roles and causal shapes before evidence has settled the world against continuity, forgetting, archives, testimony, and the stories that hold a self together.

## Meanings

### Psychological

In personal reflection, Cyberpunk asks what feeling, memory, or expectation is selecting the current pattern. Compare recollection with records, other witnesses, missing intervals, and the cost of revision before choosing certainty. A grounded check for the cyberpunk motif placed within memory & identity is to compare recollection with records, other witnesses, missing intervals, and the cost of revision, especially where the pattern provides roles and causal shapes before evidence has settled the world.

### Social

the cyberpunk motif placed within memory & identity becomes institutional when repeated through norms, records, rituals, platforms, or procedures. Cyberpunk makes that passage visible. In shared life, the cyberpunk motif placed within memory & identity creates shared meaning, identity, warning, permission, and sometimes scapegoats. Test that specific the cyberpunk motif placed within memory & identity pattern by asking people to compare recollection with records, other witnesses, missing intervals, and the cost of revision.

### Spiritual

Spiritually, Cyberpunk offers a symbolic path through transformation without requiring literal belief. Symbolic depth is invited without requiring universal metaphysical agreement. In symbolic practice, the cyberpunk motif placed within memory & identity offers a symbolic path through transformation without requiring literal belief; keep in view that memory can preserve personhood while also being edited, inherited, contested, or supplied by others.

### Technological

Cyberpunk may be valuable as a design fiction even when unavailable as engineering. Its role then is to expose values, assumptions, and second-order effects. When the cyberpunk motif placed within memory & identity becomes a capability, it travels through media systems that amplify, remix, and personalize it. Verify the implementation of the cyberpunk motif placed within memory & identity by asking participants to compare recollection with records, other witnesses, missing intervals, and the cost of revision.

### Political

Cyberpunk tests the boundary between necessary coordination and domination. Record consent, appeal, oversight, and the people excluded from decision. When the cyberpunk motif placed within memory & identity becomes governance, it can legitimize solidarity or manipulation depending on who defines the story and its enemy. Make authority over the cyberpunk motif placed within memory & identity answerable by requiring decision-makers to compare recollection with records, other witnesses, missing intervals, and the cost of revision.

## Divination

- **Gift state:** In its generative position, Cyberpunk offers turn the cyberpunk motif placed within memory & identity into a question that can be shared, tested, and revised. Let that capacity widen the map before selecting an action. The capacity within the cyberpunk motif placed within memory & identity is strongest when identity can continue without forcing every gap into a finished story, even as the pattern provides roles and causal shapes before evidence has settled the world.
- **Shadow state:** The card’s hazard is enclosure: every new detail may be recruited to protect the same conclusion. Name what could genuinely change the reading. To keep the cyberpunk motif placed within memory & identity from escalating, compare recollection with records, other witnesses, missing intervals, and the cost of revision, because the pattern provides roles and causal shapes before evidence has settled the world.
- **Threshold state:** The divinatory signal is the cyberpunk motif placed within memory & identity moving from background condition to active decision. Notice who recognizes the shift first. Operationally, the cyberpunk motif placed within memory & identity provides roles and causal shapes before evidence has settled the world; the reader should compare recollection with records, other witnesses, missing intervals, and the cost of revision.
- **Practical move:** Write four accounts of Cyberpunk: observation, interpretation, cultural story, and symbolic meaning. Underline where the cyberpunk motif placed within memory & identity changes category. Review the cyberpunk motif placed within memory & identity through continuity, forgetting, archives, testimony, and the stories that hold a self together, remembering that the card provides roles and causal shapes before evidence has settled the world.

## Game and Story Function

- story-frame
- role-offer
- narrative-hazard

**Story seed:** Two cultures encounter Cyberpunk through incompatible evidence layers. Their survival depends on a protocol that preserves disagreement. The world of the story must show how the cyberpunk motif placed within memory & identity provides roles and causal shapes before evidence has settled the world and why memory can preserve personhood while also being edited, inherited, contested, or supplied by others.

## Relationships

- edge--assessed-through-shared-source-lens--sfoc-myths-cyberpunk--sfoc-myths-self-fulfilling-prophecy
- edge--same-class-as--sfoc-myths-chosen-one--sfoc-myths-cyberpunk
- edge--same-class-as--sfoc-myths-cyberpunk--sfoc-myths-disclosure-day
- edge--shares-inquiry-domain-with--sfoc-artifacts-flying-saucer--sfoc-myths-cyberpunk
- edge--shares-inquiry-domain-with--sfoc-artifacts-star-map--sfoc-myths-cyberpunk
- edge--shares-inquiry-domain-with--sfoc-factions-starseed-collective--sfoc-myths-cyberpunk

## Visual Direction

Cyberpunk visualized as the cyberpunk motif placed within memory & identity: a story-knot, ancestral mark, or mythic object expressed without proprietary characters or emblems. The art must be original, text-free, square, rounded-corner enamel with one immediately legible silhouette.

## Safety and Integration

No elevated safety flag. Keep claims and metaphor visibly distinct.

## Sources and Research Notes

- Source IDs: sf-encyclopedia, original-synthesis
- Research note: Which earliest reliable source fixes the modern meaning of Cyberpunk? Which communities use Cyberpunk differently, and what changes across those contexts? What evidence would distinguish the leading literal explanations associated with Cyberpunk?
